Syncoptic: Unstable Reality
responsive environment
Karmen Franinovic, Evelina Kusaite, Yon Visell, at FoAM, Brussels, 2003
An augmented space made of sound and space gaps, loci of light and darkness, invites players to interact with the each other through light dynamics and spatial sound, and to discover a space articulated by a multiplicity of constellations, in an innocent game. The floor on which the players walk, a surface stretched across a thick body of water, lends a critical instability to the boundaries of the physical space which, together with the low visibility, slows down every movement. This apparent space of nothing incorporates the player into its expanding and solidifying reality. A luminous transitional tube is extended from the gallery into the surrounding urban space, effecting a region of transformation of the private into the public.
A short-term project constructed as part of FoAM's illumine series of works / events.
Click on images to enlarge or to see more.
additional material and links
sound/video 1 (video documentation, 15 sec, 3.3M)
sound/video 2 (video documentation, 2 min., 16M)
sound/video 3 (video documentation, 1 min., 6M)
Syncoptic's early working pages: concept, references and construction
Structure and mythology of on line contributed constellations
Syncoptic technology
Syncoptic public event at FoAM Lab, Brussels