Syncoptic: Unstable Reality
responsive environment, with Yon Visell and Evelina Kusaite, FoAM, Brussels, 2003
An augmented space made of sound and space gaps, loci of light and darkness, invites players to interact with the each other through light dynamics and spatial sound, and to discover a space articulated by a multiplicity of constellations, in an innocent game. The floor on which the players walk, a surface stretched across a thick body of water, lends a critical instability to the boundaries of the physical space which, together with the low visibility, slows down every movement. This apparent space of nothing incorporates the player into its expanding and solidifying reality. A luminous transitional tube is extended from the gallery into the surrounding urban space, effecting a region of transformation of the private into the public.
Sycoptic was an Artist in Residence project supported by Giovani Artisti Italiani / Movin'Up Program, Interaction Design Institute Ivrea and FoAM.
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Installation FOAM Lab, Brusselles
additional material and links
People Floating in the Dark
View from Above
Kids going Wild / Space going Wild
sound/video 2 (video documentation, 15 sec, 3.3M)
sound/video 3 (video documentation, 2 min., 16M)
sound/video 4 (video documentation, 1 min., 6M)
Syncoptic's early working pages: concept, references and construction
Structure and mythology of on line contributed constellations
Syncoptic technology
Syncoptic public event at FoAM Lab, Brussels